4/24/2021 0 Comments Paws In Typing Town Lessons
The one I remember is the 1984 version, but the Internet Archive has a whole bunch of em available, so knock yourselves out.Why do you ask) But when its a literal game Then its even better, especially when youre a kid.
This is probably why there were so dang many fantastic educational 90s computer games the rise of home computing (and, by extension, the rise of computing in the classroom) during the 1990s opened up a whole world of possibilities, including tons of ways to make learning a blast for the up-and-coming generations. And yes, I say that as a fully grown adult; dont knock going back and replaying the games you loved when you were 10 until youve tried it. Seriously. As is often the case with the things we remember from the 90s, a lot of the games those of us who grew up during the decade filled our days with were originally developed and released long before the 90s. Thats perhaps the reason 80s babies also have a certain degree of fondness for them; many of them actually dated back to the decade in which we were born. ![]() Though the graphics may be laughable now, just remember once upon a time, they were the pinnacle of technological achievement. So, in the spirit of nostalgia, here are 15 computer games from the 90s that made learning incredibly fun. Most of them are available to play on the internet now, so in these cases, Ive also included links to where they can be found frequently either an app store or the Internet Archives glorious collection of browser-based, emulated DOS games. Have fun, kids 1. Paws In Typing Town Lessons Series Was CreatedNumber Munchers and Word Munchers The Munchers series was created by the Minnesota Educational Computing Consortium or, under a name with which you might be more familiar, MECC. Paws In Typing Town Lessons Simulator Lemonade StandI dont know about you, but I have vivid memories of seeing those four letters scrawled across a huge number of the educational games I played at school; the company dated back to 1973 and was also responsible for games like the business simulator Lemonade Stand and the storytelling game Storybook Weaver. The Munchers series conceit was simple: They taught kids the basics of math and grammar. Number Munchers was originally released in 1990 for the Apple II, while Word Munchers had arrived a few years earlier in 1985. Gameplay-wise, both series functioned kind of like a turn-based version of Pacman; the object WAS to eat all of the numbers or words that correspond to the instructions on the screen (multiples of five, etc.) without getting caught by a Troggle. What exactly are Troggles No idea, but theyre insatiable. Math Blaster The original Math Blaster was released in 1983 by the now-defunct developer Davidson Associates, but it wasnt until the 90s rolled around that the series really hit its stride. Between 1990 and 1999, a whopping 20 games were released in the Blaster Learning System and somewhat astonishingly, a few more follow-ups trickled out between 2000 and 2008. Math wasnt the only subject addressed by the series; Reading Blaster, for example, taught language arts. Math Blaster is available to play online now; additionally, a bunch of ports of the math-teaching game arrived as Android apps in October of 2013, so the series appears to be alive and well (if somewhat frozen in time). Scooters Magic Castle Like many early computer games, Scooters Magic Castle consisted of a relatively large environment full of what we now call mini-games. Released under Electronic Arts EAKids umbrella in 1993, the game involved players either assuming the role of or simply helping out an elf-like creature wearing a blue tunic, red sneakers, and a red baseball cap turned backwards (the 90s) as they worked their way through a variety of activities. These activities were designed to teach everything from problem-solving to typing; you could even make terrible MIDI music by jumping up and down a set of colorful stairs. Scooters Magic Castle also has a super earworm-y theme song, so if you now have it stuck in your head for the rest of the day sorry. My bad. 4. The Carmen Sandiego Series No list of educational 90s computer games would be complete without an appearance by this mysterious, trench-coated criminal mastermind. The four major entries in the series Where in the World, Where in the U.S.A., Where in Europe, and Where in Time were all first released by Broderbund between 1985 and 1989; the deluxe versions of Where in the World and Where in the U.S.A., however, came along in 1992 and 1993, and as a result, its those versions that most 90s kids remember so fondly. There was no better way to learn geography and hey, Where in the World deluxe is playable at the Internet Archive, so it looks like I just figured out what Im doing with myself this weekend. Fun fact: A Facebook version of Where in the World was available to play in 2011; Im not sure how I missed it, but it stuck around until 2012. Kindercomp Im really dating myself here, but Kindercomp is probably the first computer game I remember playing. Initially released in 1983 by Spinnaker Software Corporation, it was exactly the kind of game that appealed to very young children: It consisted of six mini-games that taught kids their way around a keyboard by having them draw pictures, match pairs, and other simple activities.
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